package labox.innovation.gameserver.model;

/**
 *
 */
public class ItemRequest {
	
	long _objectId;

	int _itemId;

	int _count;

	int _price;

	public ItemRequest(int objectId, int count, int price) {
		_objectId = objectId;
		_count = count;
		_price = price;
	}

	public ItemRequest(int objectId, int itemId, int count, int price) {
		_objectId = objectId;
		_itemId = itemId;
		_count = count;
		_price = price;
	}

	public long getObjectId() {
		return _objectId;
	}

	public int getItemId() {
		return _itemId;
	}

	public void setCount(int count) {
		_count = count;
	}

	public int getCount() {
		return _count;
	}

	public int getPrice() {
		return _price;
	}
}
